Mini-Eco 0.0.1 (Prototype) & a Brief Development Schedule


A prototype for testing is now available. It’s still missing a lot of content and balance, but I decided to release it early to gather feedback from others. This approach should help with long-term bug fixes and improve development efficiency.
Versions 0.0.1 ~ 0.2.99 will remain in the prototype stage, with continuous updates on itch.io.
Starting from 0.3.0, it will become a demo, with at least a “genetics” feature, 3 or more biomes, and over 30 different “species.”
Version 0.5.0 is planned to participate in the upcoming Steam Next Fest (June).
Below is a list of the content currently in development or planned:
- Animals: Hare, Fox, Deer, Mouse, Raccoon
- Plants: Cosmos, Tulip, AppleTree
- Fungi: WhiteButtonMushroom, …
- Biomes: Grassland, Desert, Forest, Savanna, Jungle, Swamp …
During the prototype stage, updates may be very frequent,
so please stay tuned!
Files
Mini Eco
Nurture ecosystems, watch species evolve, and choose godlike powers or idle—it's your sandbox, your rules.
Status | In development |
Author | OHyatSu |
Genre | Simulation |
Tags | Animals, Cozy, Indie, nature, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Top-Down |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Mini-Eco 0.0.638 days ago
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