Mini-Eco 0.0.3
Mini Eco » Devlog
Added
- Exclamation Mark Effect: An exclamation icon now appears when detecting prey or a predator.
- Deer: Primarily feeds on leaves. Male deer have antlers and protect their herd from predators.
- Fingmon: Collects items on the player’s behalf by “Touching” nearby animals.
In Progress
- Mushroom (60%): When a mushroom is present, it decomposes nearby fallen fruit or deceased animals, increasing soil Nutrients.
- Plant Genetic System (30%): Plants will have their own genes, which alter their stats based on genetic traits.
- Forest Biome (50%): Tiles around tall trees with rich soil become Forest biomes, changing their appearance. Additional animals and plants suited for forest life will be introduced.
Changed
- Improved some fading UI Text elements.
- Enhanced the Smoke Effect when spawning creatures.
- Made slight Performance Optimizations.
Bug Fixes
- Fixed an issue where saves would occasionally fail when playing on the Web version.
Files
WEB 0.0.3.zip 43 MB
62 days ago
MiniEco_v0.0.3.zip 70 MB
62 days ago
Mini Eco
Nurture ecosystems, watch species evolve, and choose godlike powers or idle—it's your sandbox, your rules.
Status | In development |
Author | OHyatSu |
Genre | Simulation |
Tags | Animals, Cozy, Indie, nature, Pixel Art, Procedural Generation, Sandbox, Singleplayer, Top-Down |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Mini-Eco 0.0.638 days ago
- Mini-Eco 0.0.265 days ago
- Mini-Eco 0.0.1 (Prototype) & a Brief Development Schedule67 days ago
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